Ignacio I. Alino, III
1154 Morse Ave. Apt. 101
Sunnyvale, CA 94089
ialino3rd@yahoo.com
iggy.bwshowcase.com
408-806-9342
Education:
Ex’Pression Center for Digital Arts 2000-2002
Emeryville, CA
Associate of Applied Science Degree (B.A.S. Pending)
Certified in Maya Character Animation
Course Work: Life Drawing, Figure Drawing, 2D Animation, Story Boarding, Character Creation, 3D Modeling, Texture and Lighting, Character Rigging, Character Animation, Compositing, Video Editing
Skills:
Maya : Hard surface and character modeling, mechanical and character animation, mechanical and character rigging, texture and lighting, and mel scripting.
3d Studio Max : Hard surface and character modeling, mechanical and character animation, texture and lighting.
Other Software : Adobe Photoshop, Adobe After Effects, Macromedia Flash, Vicon Motion Capture, Adobe Premiere, Deep Paint 3D, Toon Boom Studio, PC and Mac OS
Experience:
Tesseraction Games, Inc. 2004-2005
Naval Simulation PC Game www.TesserActionGames.com
Clean Up Artist : Responsible for refining existing ingame models and textures which consist of UV maps, baked shadows, hand painted textures, and mechanical animation. Research was also a part of my responsibities to ensure accurate models.
3D Artist : Worked closely with the art dirctor in coordinating a list of required art assets. Modeled, textured, and animated from the list of art assets. Documented the production pipeline, and designed game cover with lead artist.
Released Game:
Enigma Rising Tide Gold Edition
NASA 2003- 2004
Educational Video Game http://learn.arc.nasa.gov/miranda/index.html
Character Artist / 3d Modeler : Worked with a group of students in creating concept designs such as character, vehicle, and terrain. Modeled and textured characters and ship interior.
Reference available upon request.
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